Pixel font [how do I tint a mesh?]

@GameCoder Here’s an example of tinting the color of a mesh against a Sprite background.

function setup()
    parameter.integer("red",0,255,255,set)
    parameter.integer("green",0,255,255,set)
    parameter.integer("blue",0,255,255,set)
    parameter.integer("alpha",0,255,255,set)
end

function set()
    m=mesh()
    m:addRect(WIDTH/2,HEIGHT/2,156,169)
    m.texture=readImage("Small World:Court")
    m:setRectColor(1,color(red,green,blue,alpha))
end

function draw()
    sprite("Cargo Bot:Startup Screen",WIDTH/2,HEIGHT/2)
    m:draw()
end