http://www.youtube.com/watch?feature=player_embedded&v=M4sAqqIt1qs
-- Pigeons flying
-- Use this function to perform your initial setup
--
-- The next block only to load the images into the Documents folder.
-- After the first start can be deletet or off with --[[ ..code .. ]]
function didGetImage1( theImage, status, head )
saveImage("Documents:T1",theImage)
end
function didGetImage2( theImage, status, head )
saveImage("Documents:T2",theImage)
end
function didGetImage3( theImage, status, head )
saveImage("Documents:T3",theImage)
end
function didGetImage5( theImage, status, head )
saveImage("Documents:T5",theImage)
end
function didGetImage6( theImage, status, head )
saveImage("Documents:T6",theImage)
end
function didGetImage7( theImage, status, head )
saveImage("Documents:T7",theImage)
end
b1='https://dl.dropboxusercontent.com/u/19857700/T1.png'
b2='https://dl.dropboxusercontent.com/u/19857700/T2.png'
b3='https://dl.dropboxusercontent.com/u/19857700/T3.png'
b5='https://dl.dropboxusercontent.com/u/19857700/T5.png'
b6='https://dl.dropboxusercontent.com/u/19857700/T6.png'
b7='https://dl.dropboxusercontent.com/u/19857700/T7.png'
http.request(b1, didGetImage1 )
http.request(b2, didGetImage2 )
http.request(b3, didGetImage3 )
http.request(b5, didGetImage5 )
http.request(b6, didGetImage6 )
http.request(b7, didGetImage7 )
-- End of block only to load the images into the Documents folder.
-- After the first start can be deletet or off with --[[ ..code .. ]]
function setup()
displayMode(FULLSCREEN)
img1 = ("Documents:T5") --Street
img2 = ("Documents:T7") --VW
img3 = ("Planet Cute:Tree Tall")
img4 = ("Documents:T6") --Ampel
gox = 100
speed = 10
red=color(255,0,0)
yellow=color(255,255,0)
green=color(0,255,0)
xt=0
frameDelay = 10
animation = Animation({"Documents:T1",
"Documents:T2",
"Documents:T3"}, 10)
tweenObject = {x = -50, y = 350, rotation = 0}
tween(10,tweenObject, {x = WIDTH + 700, y = 650, rotation = 15},
{easing = tween.easing.quintInOut,loop = tween.loop.forever})
end
-- This function gets called once every frame
function draw()
gox = gox + speed
if gox > 1200 then gox = -31 end
if gox > 400 and gox < 480 and s == true then speed = 0
else speed = 10; end
-- Do your drawing here
--sprite(img1,WIDTH/2,HEIGHT/2,WIDTH*2,HEIGHT) --for iPad1
sprite(img1,WIDTH/2,HEIGHT/2,WIDTH,HEIGHT) --for iPad4 Retina
sprite(img2,gox,100,320,140)
sprite(img3,1000,0,200,800)
sprite(img4,495,200,116,375)
xt=xt+5
if xt > 1002 then xt = 0 end
pushMatrix()
translate(tweenObject.x,tweenObject.y)
rotate(tweenObject.rotation)
sprite("Documents:T3",-100,100)
sprite("Documents:T3",-300,20)
sprite("Documents:T3")
popMatrix()
animation:draw(xt,600)
if (os.date("%S")) > ("00") and (os.date("%S")) < ("11") then fill(red) ellipse(500,340,40,40);
noFill() ellipse(500,300,40,40);noFill() ellipse(500,260,40,40); s=true end
if (os.date("%S")) > ("10") and (os.date("%S")) < ("12")then fill(red) ellipse(500,340,40,40);
fill(yellow) ellipse(500,300,40,40);noFill() ellipse(500,260,40,40); s=true end
if (os.date("%S")) > ("11") and (os.date("%S")) < ("26")then noFill() ellipse(500,340,40,40);
noFill() ellipse(500,300,40,40); fill(green) ellipse(500,260,40,40) ; s=false end
if (os.date("%S")) > ("25") and (os.date("%S")) < ("27") then noFill() ellipse(500,340,40,40);
fill(yellow) ellipse(500,300,40,40); noFill() ellipse(500,260,40,40); s=false end
if (os.date("%S")) > ("26") and (os.date("%S")) < ("41") then fill(red) ellipse(500,340,40,40);
noFill() ellipse(500,300,40,40); noFill() ellipse(500,260,40,40) ; s=true end
if (os.date("%S")) > ("40") and (os.date("%S")) < ("42") then fill(red) ellipse(500,340,40,40);
fill(yellow) ellipse(500,300,40,40); noFill() ellipse(500,260,40,40) s=true end
if (os.date("%S")) > ("41") and (os.date("%S")) < ("58") then noFill() ellipse(500,340,40,40);
noFill() ellipse(500,300,40,40);fill(green) ellipse(500,260,40,40) ; s=false end
if (os.date("%S")) > ("57") and (os.date("%S")) < ("61") then noFill() ellipse(500,340,40,40);
fill(yellow) ellipse(500,300,40,40);noFill() ellipse(500,260,40,40) s=false end
if (os.date("%S")) < ("01") then fill(red) ellipse(500,340,40,40);
noFill() ellipse(500,300,40,40); noFill() ellipse(500,260,40,40) s=true end
end
-- Animation class
Animation = class()
function Animation:init(frames, delay)
self.frames = frames -- table of sprite names
self.currentFrame = 1 -- the current frame
self.frameDelay = delay -- how many iterations of main draw loop before changing frame
self.count = 1 -- keeps track of iterations passed
end
function Animation:draw(x, y)
-- Increment the counter
self.count = self.count + 1
-- Check if frame should be updated
if self.count > self.frameDelay then
-- Reset count and increment current frame
self.count = 1
self.currentFrame = self.currentFrame + 1
-- Check if we've reached the last frame
if self.currentFrame > table.maxn(self.frames) then
-- Back to first frame
self.currentFrame = 1
end
end
-- Draw correct frame
sprite(self.frames[self.currentFrame], x, y)
sprite(self.frames[self.currentFrame], x-150, y+50)
end