On Error

My game is designed to run full screen. Sometimes I will have an error, but I don’t see it because of this. Would it be possible to have an On Error command so that the displayMode could be set to Standard so these messages could more easily be seen? Or is this already possible and I don’t know the method?

Having one of the on-screen buttons swap between full size and standard modes would be a nice feature. It would save a lot of “comment out the full screen statement and try it again” efforts to catch messages.

That would work fine, also. Good idea!

@Mark that’s a good idea.