Just wanted to send my thanks for updating loveCodea. I was part way thru trying to update it for Love2D 0.9.2 myself - crawlingly slow, when I noted that it had been updated. Promptly loaded onto my PC and tried out the Codea Mesh example which worked beautifully.
Thanks for your time and effort put in, much appreciated. I managed to tidy a few trivial issues up but hit a problem with Vector.lua and was about to pack in. Timing was superb.
Update on the loveCodea wrapper. Tried all the examples supplied with Codea. Most work, some don’t work as the PC can’t handle multi-touch or orientation sensors (gravity). It also has no camera and the 3D demos won’t run. I also found no sound at all on my system. The PC also needs to be OpenGL compatible (one of my PCs is and one not).
That said the Anagrams, Basic Physics, BitInvaders, Bubbles, Basic touches, Lines, Mesh, Noise, Ping and Vector Sprites all run.
I’m looking at the few that don’t to see if I can resolve the problems.
As a basic tool for simple prototyping it works well. What I miss most is the 3D aspects, perspective and camera. I’ll see if I can add them - but don’t hold your breath.