I got a query. Is it possible to texturize a mesh object with an image object? I tried but failed to do. If its possible can some one give an example code to show how to do it?
@rashedlatif you can set the mesh.texture property to either a string (sprite name) or an image object. For example:
myImage = image(400,400) -- Fill myImage with something m = mesh() m.texture = myImage
Thanks Simeon. That’s exactly how I tried but nothing happened. Now realized where I made mistake. Thanks
furthermore, @Simeon, is it possible to make this texture more or less transparent?
@Rodolphe i suggest you read the mesh built in documentation. It explains it all. Or ignatz tuto on meshes. But the answer to your question is setColor() function: it will set the transparency of each vertex to what you want.
oh excellent… thanks! I should have read the documentation at least, indeed (I did try setColor() but it didn’t work, it should be something bad in my code then)
you must setColor for each vector of the mesh (or rect if you use them). Post your code if you cant find your error.
@Jmv38 Or you can use setColors(color) to color ALL the vertices!
That’s what I did, and it does work now!