Keyboard input to Variable?

I am trying to say that what the return key is pressed, set the variable to whatever is typed into the keyboard.
I would also like for the writing to show up on the screen as the user types it, and I don’t know how.

I know his can be done because I’ve seen it before, but I would like some help if possible. Thanks : )

function keyboard(k)
if k == RETURN then
text = keyboardBuffer()
end
end

Also put this in the draw function.
text(text, WIDTH/2, HEIGHT/2)

@Prynok thanks! How do I set the variable that I want to put there? Is it in the brackets after keyboardBuffer?

@MistReaper That is all you do.

@Prynok So sorry, after looking at the code I figured out what I needed to do. However, when I run this, I get an error telling me the string value is nil. Why isn’t it what I’m typing? Even if I try to define it as a variable, it still comes back with a nil value. Any advice?

function setup()
text = ""
end

function draw()
background(255,143,255)
text(text, WIDTH/2,HEIGHT/2)
end

function keyboard(k)
if k == RETURN then
text = keyboardBuffer()
end
end

@Prynok thanks so much. It doesn’t show what you’re typing but it still works. Thanks for all the help! : )

@MistReaper If you want to show what’s being typed, try this code.


function setup()
    showKeyboard()
    clr=false
    str=""
    str1=""
end

function draw()
    background(40,40,50)
    fill(255)
    if clr then    -- clear keyboard buffer
        hideKeyboard()
        showKeyboard()
        clr=false
    end
    str=keyboardBuffer()
    if str ~= "" then
        text(str,100,500)    -- show keyed input
    else
        text(str1,100,500)    -- show input after return pressed
    end  
end

function keyboard(k)
    if k==RETURN then
        str1=keyboardBuffer()
        clr=true
        output.clear()
        print(str1)
    end
end