Actually, I think the reflect error was caused by either a Codea or iOS update a while back. That old code hasn’t been updated.
I think I might have found the answer here:
http://codea.io/talk/discussion/comment/39186/#Comment_39186
Thanks to all for the bug reports. The .ply parsing code has not been plumbed in in a very elegant way (my bad) but it seems to work
As long as it works that’s all that matters =D>
He’s gone so he won’t mind
@Ignatz, did you have to delete his posts by hand, or does Vanilla do that now when you delete a user?
Do you mind if I name the villain in my next game Zordon?
Vanilla gives you a choice of deleting posts or not.
In this case, I went for the head shot.