I've added a .ply importer to @Ignatz 's object viewer (for vertex painting support)

Actually, I think the reflect error was caused by either a Codea or iOS update a while back. That old code hasn’t been updated.

I think I might have found the answer here:

http://codea.io/talk/discussion/comment/39186/#Comment_39186

Thanks to all for the bug reports. The .ply parsing code has not been plumbed in in a very elegant way (my bad) but it seems to work

As long as it works that’s all that matters =D>

He’s gone so he won’t mind

@Ignatz, did you have to delete his posts by hand, or does Vanilla do that now when you delete a user?

Do you mind if I name the villain in my next game Zordon?

Vanilla gives you a choice of deleting posts or not.

In this case, I went for the head shot.