Isometric pathfinding

Hi there,

I was experimenting with isometric projection as well as path finding a bit, and came up with this: Select tile with one touch, scrolling with two fingers.

Not sure what I’m going to use for yet, but it was fun to do. The code probably will seem a bit messy here and there, it needs some cleaning up. I’m trying to get used to Lua :slight_smile:

I will gladly take any tips or remarks you have!

A good direction would be to use meshes for the tiles. Define the total map grid then define a bounding area to draw tiles. This would give you a good start on an scrolling map. Then a z-order for drawing overlapping tiles. you created a great foundation to work from.