Is loadstring() sandboxed on iOS 6?

I can’t seem to execute it.

It definitely is working (check my graph discussion out, I play with it and I’m on iOS 6), how are you using it? Did you know it returns a function, which you call to run the code?

My bad…my string has bad ASCII characters in the front of it. I used assert() to figure it out.

I wrote a string char ripper so that Unicode is shrunk to 1 byte per char vs. two.