How do you make a see though rectangle that’s blurry?
function draw() background(150) sprite("Planet Cute:Character Boy",410,420) strokeWidth(2) stroke(0) fill(115, 180, 198, 175) --set last number low for transparency rect(355,350,100,100) end
@Ignatz it’s still not blurry
@yojimbo2000 it’s sorta what I’m looking for. I am looking for a iOS style one
That one can look “iOS style”. Do a few passes with a slightly tinted react over top and you have a blurred surface perfect for text, nearly identical to the Notification Center. It works especially efficiently if reducing the size and then blowing it up. That’s @yojimbo2000 who made/ported those shaders, so thank him