I have made a game for my baby daughter and want to share it on iTunes. I exported it into Xcode and set up everything, no problem. Then, I submitted it and waited, expecting such a simple thing to sail through.
However, it was rejected because games for kids cannot have an outside link. The camera button in the controls offers an option to save or post to Twitter in a popup alert.
Do you mean the buttons that are at the bottom of the screen of the Codea previewer? Those show up in apps unless you turn them off. I’ve had a game rejected because I forgot to turn them off.
I already have FULLSCREEN_NO_BUTTONS for the part the kids play, but I also have a few parameter.integer and parameter.boolean controls that the parent can access. I created my own small button on the full screen that changes it to STANDARD, allowing the parent to make adjustments.
So, when it is in STANDARD, the camera button can be accessed, and consequently, the popup appears with Twitter as an option.
I have searched through all the code, and the only Tweet / Twitter part I can find is in the plists.
Any ideas on disabling that outside link so I can get it accepted?
Thanks all for the thoughts and advice.
I ended up removing those controls and just using simple images in the corners for the same results. It got accepted for the app store and is up there, but you know how sales go simple things, niche markets and getting buried by all the others.