How do you tilt your ipad to move a sprite

pleas help

function setup()
 img = sprite(yourimage,400,400)
 pos = vec2(400,400)
end

function draw()
 pos = pos + vec2(Gravity.x,Gravity.y)
 img.x = pos.x
 img.y = pos.y
 img:draw()
end

I think that will work im not sure I havent tried it.

Here’s an example.


displayMode(FULLSCREEN)
supportedOrientations(PORTRAIT)

function setup()
    x=WIDTH/2
    y=HEIGHT/2
end

function draw()
    background(40,40,50)
    x=x+Gravity.x*10
    y=y+Gravity.y*10
    sprite("Planet Cute:Character Pink Girl",x,y)
end

Use Gravity

I’m still working on this, but it includes Gravity, so try use this example:

-- Rockets

-- Use this function to perform your initial setup
function setup()
    default = 500
    rangemax = 700
    rangemin = 0
-- Settings
    x = -1
    speed = 20
-- Double check for position of x
    if x >= rangemin then
        print("In range")
    elseif x < rangemin then
        print("Not in range")
        x = default
    end

-- Parameters
    parameter.watch("x")
    parameter.number("speed",20,40)
    
end



-- This function gets called once every frame
function draw()
    -- This sets a dark background color 
    background(0,0,0)

    -- Do your drawing here
    
    sprite("Cargo Bot:Background Fade",374,374)
    sprite("Space Art:Red Ship",x,100)
    x = x + Gravity.x * speed
    
end