Hi @Ric_Esrey: nice idea, I’ll take a look. I’m sorry that you’re having difficulties installing the code - sometimes I forget to update the library. How are you getting a copy of my library? The most reliable method is to get it from the bzr repository, but I know that that’s not the easiest way to get it onto the iPad. I probably haven’t updated the “single file” to the latest one so if you used that, that’ll be what’s going wrong.
@shrike Yes, I saw that on vec2! Might have to rethink that bit.
True beziers proved to be too complicated to draw - creating the meshes took too much time (though I probably wasn’t optimising them enough). The chop-into-three seems to be enough to make it look nice without costing too much time. So I don’t know if it would be possible to make a brush that used beziers in a “proper” way. But maybe worth thinking about how to make new brushes that use this cut-down approach.
I’m thinking of adding text boxes next. Spent the morning on a bus so got most of a FontPicker working.
I presume you’ve seen my first post about my UI class. I was planning on going through the modules next. Anything particular you’re interested in?