Game for my daughter: charlotte's choices

@SkyTheCoder wow–that was my issue too!

Thanks you guys. You’ve been great.

I tweaked the code a little bit and I think it works now. I hope this helps.


-- Main
-- A Day of Choices

--basic settings
supportedOrientations(LANDSCAPE_ANY)
displayMode(FULLSCREEN)
icon = readImage("Documents:Choices Icon")
saveImage("Project:Icon", icon)

-- Our callback function
function didGetImage( theImage, status, head )
    logoImage = theImage
    saveImage("Documents:Victory",logoImage)
end

--[[function draw()
    background(20,20,40)
    if logoImage ~= nil then
        sprite(logoImage, WIDTH/2,HEIGHT/2)
    end
end ]]

function setup()
    logoImage = nil
       -- Request some data                         
    http.request( 'https://dl.dropboxusercontent.com/s/r6wg8mn555l54n8/maxresdefault.jpg',
              didGetImage )
    -- used as needed to position things on screen
    parameter.number("positionX",0,WIDTH)
    parameter.number("positionY",0,HEIGHT)
    parameter.number("widthX",0,WIDTH)
    parameter.number("heightY",0,HEIGHT)
end

function draw()
    -- modify and uncomment the following to use it for positioning
    -- sprite("Documents:choices cup big", positionX, positionY)
    if logoImage ~= nil then
        sprite(logoImage, WIDTH/2,HEIGHT/2)
        end
end

function touched(touch)
end

@App_Maker I added the three ~ before and after your code to format it correctly.