Function help?

I’m new to codea and I was trying to make a 2D-baseball game.
When you start the game, in functions I want it to show the Total_Homeruns, but it always prints out table: 0x1400ae30
Is there away to change that to 0?

Here is the code so far:
Main file:

function setup()
    print("Welcome to Homerun!")
    watch("Total_Homeruns")
    saveProjectInfo("Play Baseball!", 1)
    readProjectInfo(1)
end

Total_Homeruns File:

Total_Homeruns = class()

function Total_Homeruns:init(Total_Homeruns)
   Total_Homeruns = 0
     -- you can accept and set parameters here
    self.x = x
end

function Total_Homeruns:draw()
    -- Codea does not automatically call this method
end

function Total_Homeruns:touched(touch)
    -- Codea does not automatically call this method
end

Thanks in advance!

I put ~~~ tags around your code to make it readable. As for readProjectInfo, you should always pass it a string, not a number, i.e. readProjectInfo(“some property name”). Also, you are setting Total_Homeruns to zero, which is overwriting your class Total_Homeruns. If you want to set a variable on a class you should do this:. self.homeruns = 0.