FULLSCREEN_NO_BUTTONS flashes console momentarily...

Hi Codeans,

Am literally about to hit ‘Submit for Review’ on our new game, but have noticed a slight ‘glitch’…

For the Production build I set displayMode(FULLSCREEN_NO_BUTTONS), and also trap triple touches to force this, and also set this in draw() if is our Production build… (Note I set this initially outside of setup())

However, when starting the built game, depending on device performance, there is a momentary glimpse of a black screen with the debug console showing…

It is only very quick on iPad Air/iPhone 6 but it is there…

Any idea if it is possible to suppress this completely? Anyone also seen this?

Cheers,
Brookesi