I know that in order to export your code and make it an iOS app, you need to have a Mac.
However, I don’t have a mac, and I thought : humm…, isn’t lua a language based on C (I’m not sure but I read that it was in fact just a C library). If that was the case, is there a way to convert the codea project into something that runs on a windows computer ?
@SkyTheCoder - LöveCodea still works. It’s just missing support for meshes, shaders, and a few other things. @RyZum - That might be an issue with the way Löve is enterprising your code or something. “setMode” is not a Codea function. Can you send that line of code and your definition of “setMode”? My guess is you might not be importing all your files.