Export to windows (C?)

Hi,

I know that in order to export your code and make it an iOS app, you need to have a Mac.

However, I don’t have a mac, and I thought : humm…, isn’t lua a language based on C (I’m not sure but I read that it was in fact just a C library). If that was the case, is there a way to convert the codea project into something that runs on a windows computer ?

try http://twolivesleft.com/Codea/Talk/discussion/849/lovecodea-lovecodify-revived/p1

Thanks a lot ! I’ll try and see what I can do with this !

I can’t make it work !

I keep getting errors like "loveCodea/Base.lua:453:attempt to call method ‘setMode’ (a nil value)

ask if @codeslinger can help?

Löve Codea is outdated, last I heard.

I believe the answer is no.

Just get a Mac. :stuck_out_tongue:

@SkyTheCoder - LöveCodea still works. It’s just missing support for meshes, shaders, and a few other things. @RyZum - That might be an issue with the way Löve is enterprising your code or something. “setMode” is not a Codea function. Can you send that line of code and your definition of “setMode”? My guess is you might not be importing all your files.