One day I thought about a small game where you had limited profits and had to build a town. Then I thought “I’m gonna make that.” So I did. Ad here it is, Expansion. You start with a small grassy area with $50 and one shop for money, bringing in $5 per second. Save up and buy more shops, trees, flowers, houses, courts, churches, windmills, battle towers, and mines as you like. (Pay taxes, too. ) Build your town from the ground up and take a screenshot to show you friends your masterpiece. (Sadly, no town saving. )
By the way, if you want to edit this and make it your own, change it enough to really qualify as a separate game. Once I’ve worked on this more, I hope to put it on the App Store.
If you want to add your own buildings, there’s a template below the masses of building data. Just copy the template, paste it at the end of the building data table, customize it, and it’s in-game. Very simple.
Yeah, you get money pretty quick… It used to be even quicker, but I nerfed it. I hated games where it took you about five minutes just to get enough money to buy another shop, though… You can tweak how much money buildings cost and how much their incomes are at the top, it’s simple enough.
@JakAttak Haha, you can see I removed scientific theory from your money and income, but not in the building chooser…
@Zoyt Dang, I wish I could add that but then it would be over twenty-four hours… I’ll make a copy that’s not. The original stays within twenty-four hours. Expansion+