Evolutionary Program

Heard about them for away and I want to try to make a basic one, but don’t know where a good program to start, I was thinking something like the compiler learns from it’s mistakes, anyone have a code where the compiler will fix its mistakes?

What counts as a mistake? Typo, not enough/too many ‘end’ calls, etc.

Genetic algorithms are fun and fairly easy to build. Here’s a sample project I put together

http://twolivesleft.com/Codea/Talk/discussion/2343/fun-with-genetic-algorithms/p1

Thanks ignatz I will check it out, I just would like to learn more about them, they seem confusing to me at first

I would start very simply and work up from there, it can be very confusing.