Hi All,
Ran into this today, not sure if this is a true error or me being stupid. Ran following on iOS 10.1 on iPad Pro 9.7".
displayMode(OVERLAY)
-- Use this function to perform your initial setup
function setup()
test = image(500,500)
tw, th = spriteSize(test)
setContext(test)
rectMode(CENTER)
fill(221, 32, 32, 255)
rect(WIDTH/2, HEIGHT/2, tw, th)
-- background(255, 0, 4, 255)
setContext()
print(tw, th)
end
-- This function gets called once every frame
function draw()
-- This sets a dark background color
background(40, 40, 50)
-- This sets the line thickness
strokeWidth(0)
fill(228, 184, 55, 255)
rect(WIDTH/2, HEIGHT/2, tw, th)
spriteMode(CENTER)
sprite(test, WIDTH/2, HEIGHT/2)
end
I expect to get a square red sprite centred on the screen, but I see a small red rectangle with a bigger yellow square behind. If I use a red background on the sprite I get the sprite I need with none of the yellow rectangle showing. Can someone please confirm this and tell me what I am doing wrong?
Bri_G