Is it possible or advisable to have an item that doesn’t need to move be drawn just once and not waste processing power updating every frame?
@Rbumgarner Any image or multiple images that you draw only once can be drawn to an image using setcontext and then everything can be drawn with one sprite command each draw cycle. So you can have multiple images drawn with one command. Depending on the image size, you can draw thousands of images before the draw cycle takes a noticeable decline.