Processing.org is the closest example, but you’ve probably come across that. And it’s Java.
LÖVE (love2d.org) is a Lua graphics framework that I am quite fond of. It’s not the same model as Codea or Processing, but it’s Lua and has quite a nice API.
@indievisio
Corona’s subscription model is too pricey for some. I joined over a year ago, paid my 350+ $, regretted it (too buggy at the time), didn’t renew, and hopped on to engines cocos2D and pixelwave.org. No regrets except for lack of on-board prototyping solution. Enter… Codea.
Note: but now, after a few days of testing, wish there was an OSX version of Codify so that I could do quick prototypes on an MBP, and then later tweak on-board.
Yes I am trying now, on OSX, and love keeps complaining about missing loveCodify.lua file, present nonetheless at the same level as Love.app and inside one of the sample folders.