How do I set up a command delay so that after a few seconds the line executes and does something new in an animation?
You create a timer that get set when you do something. After the timer reaches 0, it executes your animation code. Here’s a simple example.
function setup() x=0 dec=0 timer=120 end function draw() background(0) fill(255) text("Tap screen to set timer.",WIDTH/2,HEIGHT-100) sprite("Planet Cute:Character Horn Girl",x,HEIGHT/2) text("Timer "..timer,WIDTH/2,300) if timer>0 then timer=timer-dec else x=x+1 end end function touched(t) if t.state==BEGAN then dec=1 end end
Thanks, I found something else that worked perfectly as well.
I didn’t know there was tween.sequence, but once I found it I was completely able to make it all work out.