I am making a simple game and I need a little help. I have made this code over here and I would like it if I my player (circle) wasn’t able to move through these the sprites that look like walls. I have been pretty clueless so far and I would like if someone showed me what I needed to do. If someone could look over my code and add something so that my sprite couldn’t move through sprites, that would be very much appreciated. 
P.S: I will post the code shortly. Even before I do, could you please still give an example on how I could make this happen? Thx.
@SabrinaGiroux Are you after something like this. Hold the iPad flat and tilt it to move the Guy in any direction.
displayMode(FULLSCREEN)
supportedOrientations(PORTRAIT_ANY)
function setup()
tab={}
for z=1,20 do
c=physics.body(CIRCLE,30)
c.x=math.random(WIDTH)
c.y=math.random(HEIGHT)
c.type=STATIC
table.insert(tab,c)
end
c=physics.body(CIRCLE,30)
c.x=300
c.y=300
c.gravityScale=0
end
function draw()
background(40, 40, 50)
fill(198, 226, 226, 255)
for a,b in pairs(tab) do
sprite("Small World:Court",b.x,b.y,60,60)
end
sprite("Platformer Art:Guy Standing",c.x,c.y,60,60)
c.linearVelocity=vec2(Gravity.x*1000,Gravity.y*1000)
end