Debugging Codea code has been a concern since the beginning. And this little trick has been around for a very long time also, but not much has been said about it. When a Codea project is running, at the bottom of the print panel are the words “type a command”. You can type a command there, press enter, and see the result of the command while the code is still running. It’s not very useful to constantly enter something, but then I thought, why not enter everything in a function. So here’s an example showing just that. Run this code and tap the “type a command” area. It will bring up the keyboard where you can enter a command. You can even pass parameter values to it. So enter dump(10) and press return. Everything in the dump function will execute. So if you want to debug your code by printing a bunch of values, just stick them in a function and type it’s name.
This is an example to dump a lot of variables, but you can also set variables to some value.
viewer.mode=STANDARD
function setup()
a=25
b=30
c=35
d=40
s="qwertyuiop"
x=0
v=1
end
function draw()
background(0)
sprite(asset.builtin.Planet_Cute.Character_Horn_Girl,x,HEIGHT/2)
x=x+v
if x>WIDTH or x<1 then
v=-v
end
end
function dump(v)
print("a",a)
print("b",b)
print("c",c)
print("d",d)
print("s",s)
aa(v) -- execute function aa passing a value
print("x",x)
end
function aa(w)
for z=1,w do
print("sqrt z",z,math.sqrt(z))
end
end