@TokOut - you don’t make the rules.
-- Use this function to perform your initial setup
function setup()
size=0
end
function draw()
background(0)
fill(255,255,0)
ellipse(CurrentTouch.x,CurrentTouch.y,size)
end
function touched(touch)
if touch.state == BEGAN then
size=0
elseif touch.state == MOVING then
size=size+1
end
end
Hello here is my version.
function setup()
displayMode(FULLSCREEN) ; backingMode(RETAINED) ; background(0)
dim=2*math.random(15) ; vitesse=30+math.random(60)
end
function draw()
for i=0,math.random(vitesse) do
c1=math.random(255-vitesse+i) ; c2=math.random(255-vitesse+i)
c3=math.random(255-vitesse+i) ; fill(c1,c2,c3)
for j=0,math.random(vitesse) do
x=math.random(WIDTH/dim //1)*dim ; y=math.random(HEIGHT/dim //1)*dim
ellipse(x+i*dim,y+i*dim,dim)
end
end
--sound( { Waveform = SOUND_NOISE, AttackTime = 0, SustainTime = 1 } )
end
All reset create another picture
thanks
Thank you all, one more day, then we choose one of your entries above, to change in the next round.
this one is short enough
backingMode(RETAINED)
function draw()
a = math.floor(ElapsedTime/3)
if a ~= k then background(0) end
k = a
fill(255,255,0)
for p= 1,10+k do
n = (n or 0) + 1
x = (math.cos(n/100 * (10 + k)) * 0.4 + 0.5) * WIDTH
y = (math.sin(n/100 * 10) * 0.4 + 0.5) * HEIGHT
ellipse(x,y,5)
end
end
Well, Jmv38 took it with his entry, but I liked some of the others, too.
You can see them all in one project here.
Nice and funny competition! Start another one soon
B)
Thanks!