Class that loads spritesheets and sets individual animations

Hello All, I had found this tidbit of code that animated spritesheets loaded into a mesh. I modified it into a class that allows you to setup separate animations in a table. its been nifty for the simple characters i have played with. I cant seem to find who wrote the original code. the zombies are from West’s animation example.

Feedback, ideas and criticism welcome.

paste didnt seem to work. Here is a link

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