Blender and codea compatibility (Imagine the possibilities)

Creating a 2d object through pure code is a pain but it is within the realm of possibility.
But coding a 3d object is almost a laughable task for all but coding masters. But what if codea could easily use a 3d file (such as a .blend file)

If this is possible let me know.

https://coolcodea.wordpress.com/2013/12/13/139-importing-full-3d-models-into-codea/

I guess anything is possible with enough coding muscle