Some of my assets are not showing up when I export my project using the automatically include function. I have the following code:
for i=1,10 do
pushMatrix()
translate(i*WIDTH/10,3*HEIGHT/4)
local tileimg="Dropbox:tile"..string.sub("anagramal",i,i)
sprite(tileimg,0,0,WIDTH/11)
popMatrix()
end
With images named tilea, tilen, tiler and so on. These assets are failing to show up, whereas the rest of them (not using string concatenation) do. Anyone else experienced anything similar and have found a solution?
I know I could probably create a new asset pack with all the images in and will do for new projects, it’s just that I have a fair number of images and wondered if there was a short cut or something I’m missing