Hi again guys! Last time I started a discussion I wanted to know how to make a character stop “falling” when
it touches certain positions, it all went fine and dandy until I decided I could do a lot more with the box2d physics. Ex: Rope bridges, Dynamic cave-ins etc. But yet again, I’ve ran into a problem (surprise surprise)
It seems as if I want to give the character gravity, the terrain I want to stay put falls also. Any suggestions?
Thanks for your time.