So while doing my old boring stuff that I do each day, I came upon a interesting question;
Is there a “easy” way to implement ads into your Codea app?
I was planning on making a small and simple game and release it for free, but I do not want to trow my money into a fire, I want to earn some. And if I am not incorrect you can earn some good money by displaying some advertisment in your app.
So is there a way to simply implement a ads system? Like use google ads or something similar?
I do not want to dig into the heart of the apps actual core (C# or whatever it is) just to get ads working, but I do concider it an option.
Shit dogg I don’t got a mac, damn… Having a mac is casual in app making, shoot!
But otherwise is it possible to embed ads in the codea app viewer? Like so that it works with the tester?
I imagine this requires hacking into the codea app, or if codea got like a plugin support thingy, both I think is highly unlikely to happen.
(Sorry for my english on this one, I am a bit tired; if I made any major failures that is, wich I got a feeling thhat I did)
@akaJag it’s not possible to run native plugins in the Codea app. iOS does not allow for dynamic linking, so no new code can be added to the Codea.app.