Does anyone know of a command to access the camera roll mid application, select a photo, and save it to a variable? Thanks a lot
you could use
img = readImage( "Documents: (imagename)" ) It would have to be in your sprite library though.
Nope, you can’t access the camera roll from Codea, but you can use the camera to take photos and use those
Devastating, but thanks for the help @Ignatz
You can do this if you export the app into the runtime engine.
@ilankess it’s an often requested feature and something I’m looking at adding.
Legend, can’t wait @simeon