http://www.youtube.com/watch?v=9xq3ivMyWvQ
@connorbot999
Sorry, but I’m not releasing the code as a whole. I might give out useful tidbits but I fully intend to release this game commercially if I can.
http://www.youtube.com/watch?v=9xq3ivMyWvQ
@connorbot999
Sorry, but I’m not releasing the code as a whole. I might give out useful tidbits but I fully intend to release this game commercially if I can.
Ok :-bd
May we have the joystick’s [-O<
Fine, but I’m not giving you the context code- that way, to use it you have to learn HOW, hopefully teaching you how to make your own.
qhatspot = qhatspot*0.8 + qhatheld*0.2
if qhatspot:len() > 35 then qhatspot = qhatspot:normalize() *35 end
pushMatrix()
local thurrr = qhatspot:len()/1.1
local anglosax = math.deg(-qhatspot:angleBetween(vec2(0,1)))
translate(qhatoffset.x,qhatoffset.y)
shade()
fill(130-qhatspot.y*1.5)
rotate(anglosax)
slope = 1.1
ellipse(0,thurrr,(77-thurrr/6)/slope,(77-thurrr/1.2)/slope)
fill(180-thurrr/1.3)
ellipse(0,thurrr*1.23,77-thurrr/6,77-thurrr/slope)
fill(210-thurrr/1.2+qhatspot.x/2)
ellipse(0,thurrr*1.4,(71-thurrr/6)/slope,(71-thurrr/1.2)/slope)
popMatrix()
@KMEB, did this ever get finished?