Strange ball bouncing behavior with physics...

Is it just me, or when you just create 4 walls, and have an circle physics body moving at any given speed, with no gravity, the ball doesn’t bounce off the walls correctly a lot of the time?

For example it will be coming toward the wall at a 45 degree angle and not bounce off at a 45 degree angle, but at a lesser angle and sometimes even straight up.

This kind of messes up a lot of physics based projects where bouncing is involved.

@Crumble Try setting the “friction” of the body to 0.

@dave1707 That seems to work, thanks much.