Pathfinding in Lua

Does anyone already tryed to implement a pathfinding algo for a turn based game in Codea ?

Found this one by @KMEB from last year:

http://twolivesleft.com/Codea/Talk/discussion/1112/path-finding-algorithm/p1

I’m sure someone else on here had implemented a nice A* one as well? Can’t remember off hand where it is.

Hi Andymac3d,
Thanks a lot !

Reefwing made a nice tutorial on it!

Reefwing made a nice tutorial on it!

Thanks Jordan,
You re right. Now I m trying to find or to append the Reefwing one to take in account diagonals.