In Xcode: WARNING: 137: Error '!dat' trying to set the (null) audio devices' sample rate

Get this when I run my project in Xcode. The project runs, but I’d love to make this go away.

Any insight?

In case anyone else sees this error:

It’s not exclusive to Codea. I’ve also seen it from completely unrelated projects.

Is it from the simulator? I’ve found the simulator can be affected by other music apps on your machine (e.g., it can interfere with and cause Spotify to stop playing. Same can happen in reverse).

Yes, it’s from the simulator.